Friday, December 1, 2017

Skin Sliding Deformer

I always wanted to do a skin sliding deformer and it turned out to be quite simple as well. I am sure there many ways of making it better and more advanced but here I basically just do a closestPoint on the original Shape with an offset coming from a controller object!

As you might be aware of this instead of posting a lot of text I rather just show a quick video so here you go😀

Written in C++

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