Wednesday, September 4, 2019

Distance Constraint

Been a while since I last posted anything on here but I have not stopped doing cool stuff!

Recently I saw a post by a friend that showed a distance constraint and that inspired me to try it myself. It's pretty simple, the target just stays in a sphere around a source on a vector between them and its super cool when its chained together.

In this example below I added a little springiness to each segment, fun experiment 🍺🤓

Here is some more information including code samples if you want to try it out yourself (Huge thanks to Johnathon Selstad for sharing!)

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