
Been a while since I last posted anything on here but I have not stopped doing cool stuff!
Recently I saw a post by a friend that showed a distance constraint and that inspired me to try it myself. It's pretty simple, the target just stays in a sphere around a source on a vector between them and its super cool when its chained together.
In this example below I added a little springiness to each segment, fun experiment 🍺🤓
Here is some more information including code samples if you want to try it out yourself
https://zalo.github.io/blog/constraints/ (Huge thanks to Johnathon Selstad for sharing!)
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